AI Insights · Timothy · July 2025
Top Educational Games on Android in Oman - Q2 2025
Explore the performance of the top 5 educational games on the Android platform in Oman during Q2 2025, highlighting trends in downloads, revenue, and active users.
In the second quarter of 2025, the educational games sector on the Android platform in Oman saw significant activity. Data sourced from Sensor Tower highlights the performance of the top five apps in this category.
Lingokids - Play and Learn showed a varied trend in its weekly revenue, which started at around $123 and peaked at $207 by the end of June. The app maintained a steady increase in downloads, reaching 643 by the last week of June. Active users fluctuated slightly, starting from 1.9K and ending at 1.8K.
Buddy.ai: Fun Learning Games experienced a notable increase in weekly revenue, climbing from $53 at the beginning of the quarter to $116 by the end. Downloads surged mid-quarter, peaking at 4.9K, while active users rose from 619 to over 3.1K by the end of the period.
Keiki Learning games for Kids saw a steady revenue stream, with figures ranging from $18 to $49. Downloads were modest, with a noticeable peak at 363 in late June. Active users showed a slight increase, ending the quarter with 284 users.
Reading Eggs - Learn to Read had fluctuating revenue, with a high of $56 in mid-June. Downloads were low, maintaining single digits throughout, while active users remained stable, concluding the quarter at 37.
LogicLike: ABC & Math for kids had a mixed revenue trend, peaking at $75 at the start and ending at $35. Downloads saw a peak of 236 in both April and June, and active users varied, closing the quarter at 305.
For more insights and detailed data, visit Sensor Tower's comprehensive analytics platform.